OpenGL 마우스 이벤트 처리 예제
#include<stdio.h>
#include<stdlib.h>
#include<GL/glut.h>
short rightbuttonpressed = 0;
double r=1.0, g=0.0, b=0.0;
void display(void){
glClearColor(r, g, b, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.0, 1.0, 1.0);
glBegin(GL_LINES);
glVertex2f(-1.0, 0.0); glVertex2f(0.0, 0.0);
glEnd();
glFlush();
}
void keyboard(unsigned char key, int x, int y){
switch(key){
case 'r' :
r=1.0;
g=b=0.0;
glutPostRedisplay();
break;
case 'g' :
g=1.0;
r=b=0.0;
glutPostRedisplay();
break;
case 'b' :
b=1.0;
r=g=0.0;
glutPostRedisplay();
break;
case 'q':
exit(0);
}
}
void mousepress(int button, int state, int x, int y){
if((button==GLUT_LEFT_BUTTON) && (state==GLUT_DOWN))
printf("*** The left mouse button was pressed at (%d, %d)n", x, y);
else if((button==GLUT_RIGHT_BUTTON) && (state==GLUT_DOWN))
rightbuttonpressed = 1;
else if((button==GLUT_RIGHT_BUTTON) && (state==GLUT_UP))
rightbuttonpressed = 0;
}
void mousemove(int x, int y){
if(rightbuttonpressed)
printf("$$$ The right mouse button is now at (%d, %d).n",x,y);
}
void reshape(int width, int height){
printf("### The new windows size is %dx%d.n",width, height);
}
void RegisterCallback(void){
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMouseFunc(mousepress);
glutMotionFunc(mousemove);
glutReshapeFunc(reshape);
}
void main(int argc, char **argv){
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGBA);
glutInitWindowSize(500,500);
glutCreateWindow("My Second OpenGL Code");
RegisterCallback();
glutMainLoop();
}