Shaking 이미지 출처 : China Grabber
import android.app.Activity; import android.hardware.Sensor; import android.hardware.SensorEvent; import android.hardware.SensorEventListener; import android.hardware.SensorManager; import android.os.Bundle; public class ShakeActivity extends Activity implements SensorEventListener { private long lastTime; private float speed; private float lastX; private float lastY; private float lastZ; private float x, y, z; private static final int SHAKE_THRESHOLD = 800; private static final int DATA_X = SensorManager.DATA_X; private static final int DATA_Y = SensorManager.DATA_Y; private static final int DATA_Z = SensorManager.DATA_Z; private SensorManager sensorManager; private Sensor accelerormeterSensor; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); sensorManager = (SensorManager) getSystemService(SENSOR_SERVICE); accelerormeterSensor = sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); } @Override public void onStart() { super.onStart(); if (accelerormeterSensor != null) sensorManager.registerListener(this, accelerormeterSensor, SensorManager.SENSOR_DELAY_GAME); } @Override public void onStop() { super.onStop(); if (sensorManager != null) sensorManager.unregisterListener(this); } @Override public void onAccuracyChanged(Sensor sensor, int accuracy) { } @Override public void onSensorChanged(SensorEvent event) { if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) { long currentTime = System.currentTimeMillis(); long gabOfTime = (currentTime - lastTime); if (gabOfTime > 100) { lastTime = currentTime; x = event.values[SensorManager.DATA_X]; y = event.values[SensorManager.DATA_Y]; z = event.values[SensorManager.DATA_Z]; speed = Math.abs(x + y + z - lastX - lastY - lastZ) / gabOfTime * 10000; if (speed > SHAKE_THRESHOLD) { // 이벤트발생!! } lastX = event.values[DATA_X]; lastY = event.values[DATA_Y]; lastZ = event.values[DATA_Z]; } } } }